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Computer Science Seminar Series
Game Design & Programming with Microsoft XNA
Wednesday, October 28, 2009 at 3pm
Weir Hall, Room 235
Vincent Fermo, Caleb Fox, Joseph Smith, Sam Testa, and William Thompson
Abstract:
This Wednesday at 3:00, come help us conduct an experiment -- can a room full of people drinking free Mountain Dew and eating free Cheetos still pay attention to a
presentation on indie game development for the Xbox 360? If you made it through that beast of a sentence you've probably got a good enough attention span to help us out.
Grad students Vincent Fermo and Joseph Smith, along with development team writer William Thompson, will give a brief walkthrough of the development process for the game
project they're currently working on.
Following that will be a short talk about the XNA programming done for the game so far, as well as a demo of the in-house development tool the team has created for the
project. The presentation will wind down with a quick run through about the team's members and their jobs. After the obligatory Q&A session, they'll demo a few small
Xbox 360 games and then take a headcount to see how many are still awake.
If you think you can take it -- or you just want some free junk food -- come down to Weir 235 on Wednesday at 3:00. Keep in mind though -- like everything else in video
games, snacks are a limited resource, so come early.
Team Members:
Vincent Fermo, B.A. Graphic Design 2006. University of Mississippi. Graduate Student.
Caleb Fox, Freelance Artist
Joseph Smith, B.S. Computer Science 2006. University of Mississippi. Graduate Student.
Sam Testa, B.S. Computer Science 2006. University of Mississippi. Graduate Student.
William Thompson, B.A. History w/ Honors. 2008. Emory.
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